Downloads
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Animation Repathing is a Unity Editor tool to help users automatically or manually change the paths of properties inside an Animation Clip.
This tool is useful if you often find yourself moving and renaming GameObjects in your Hierarchy, and you want to quickly update the Animation Clips that reference them.
Downloads
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Users
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Projects
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Changed Paths
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You can download the latest version on GitHub or add it to your VRChat Creator Companion.
The tool can be opened from the Unity Editor menu bar under hfcRed > Tools > Animation Repathing
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If you encounter any problems or need help with the package dont hesitate to shoot me a message on Discord: hfcRed
MIT License
Copyright (c) 2023 hfcRed
Permission is hereby granted, free of charge, to any person obtaining a copyof this software and associated documentation files (the "Software"), to dealin the Software without restriction, including without limitation the rightsto use, copy, modify, merge, publish, distribute, sublicense, and/or sellcopies of the Software, and to permit persons to whom the Software isfurnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in allcopies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THEAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHERLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THESOFTWARE.